The Hunger Artist: Olin Edition

I recently read a story by Franz Kafka called “The Hunger Artist.” The titular character—the hunger artist himself—goes from town to town, locks himself in a cage, and stops eating. People come from miles away to see the man in all his bony glory. After a few weeks of starvation, to much fanfare and massive crowds, the hunger artist emerges from his cage and breaks his fast. Every time, he protests: he could do more! However, his publicist has determined that general interest declines after several weeks of the artist starving himself. When interest drops, he must eat.

As time goes on, hunger artists fall out of fashion; the only place that will take the artist is the zoo. The hunger artist, initially insulted, quickly sees the appeal of his new position—he is no longer being forced to eat every few weeks, so he can begin his greatest-ever fast. 

 In the final words of the story, the artist is discovered, weak and emaciated, by a zoo worker. The man asks the artist why he continues to fast, and the hunger artist responds: “Because I have to fast, I can’t help it… I couldn’t find the food I liked. If I had found it, believe me, I would have made no fuss and stuffed myself like you or anyone else.”* 

And then he dies. The zoo replaces him with a big cat.

Franz Kafka died of tuberculosis at the age of 40. In his will, he instructed his friend to burn all but six of his works—the Hunger Artist was one of the six to be preserved. Why did Kafka elevate the Hunger Artist to be among the six? What about the story made him recognize its compelling power?

I read the story while eating lunch at work over the summer. It was July, an especially busy stretch where I’d spend twelve or thirteen hours at work, then go home, shower, prepare food, sleep, and repeat the next day. I did that for the full month, with an occasional break day sprinkled in to avoid a nervous breakdown. 

Why did I do it? The overtime was nice, but I didn’t need the money. I told myself I wanted the experience, but any dimwit could see how that much time at work wasn’t going to lead to any actual learning. In reality, I kept working for the same reason the hunger artist kept fasting—I didn’t know how to do anything different. 

Kafka’s hunger artist fasts because he doesn’t know how to stop.

Like many Oliners, I like to push myself. I dive into whatever I’m focusing on at the moment—the joy of figuring out a challenging problem or developing a new skill feels addictive.

This trait is powerful, and it can also become a problem. While enjoying the last few days of sunshine on the O a few weeks ago, I ended up chatting with a friend about Olin’s work culture. While reflecting, she remarked: “I can’t slow down. I want to, but I just can’t… if I did, then I would have to think, and I really don’t like doing that.” Many Oliners share this sentiment, whether they realize it or not. Like the hunger artist, we push ourselves over the brink from pleasurable challenge into self-defeating masochism, not because we want to, but because it is the only thing we know how to do.

This past summer wasn’t my first time making this mistake. In my junior year of high school, I took every advanced placement and honors class I could fit into my schedule while also studying for the SAT, leading my robotics team, helping run the Model UN club, and working at my part-time job. Why? Because I could—I figured I’d challenge myself. 

That year, I steadily sank into depression. I went through the motions, got the grades, and outwardly didn’t present as though anything were wrong. But I wasn’t feeling any joy anymore—my classes weren’t interesting to me, and the only thing that made me feel happy was working out for the hour or two I’d do it each day. When I finally went to my school counselor for help, she seemed surprised, fumbling around with a bunch of words that summed up to: “Your grades are great and your teachers love you… why are you here?” In my stupor, I felt a faint flicker of amusement.  I was there because I didn’t feel emotions anymore, and I thought that was probably a bad thing. 

I had starved myself for so long that I forgot how to eat. 

I have loved my time at Olin, and yet I still find myself falling into the same trap that I have so many times before: I am doing too much. When I examine the tasks that take up my time—classes, my job, research, the stuff I do for fun—I find each to be relevant and justified; to reach my goals, each component is essential. I have no plans to stop anything anytime soon, and yet at the same time I know that I am doing too much to live a balanced, happy, and sustainable life. 

I am fully aware that I’m overdoing it, and I’m still doing it anyway. 

It might seem like I am writing this article to make a change. That I’m going to fix my work habits, seek more balance in my life, and tell you all to do the same. But I’m not going to. I don’t think that reading this article will inspire any of you to make changes, either—Olin attracts a very specific kind of person who likes to keep adding things to their plate, just as I do. 

Instead, I’ll end with this. Yom Kippur happened a few weeks ago, and like many Jews, I fasted and went to services. It was a beautiful opportunity to reflect, focus my thoughts, and consider the year ahead, surrounded by a community of people doing the same. At the end of the holiday, I broke my fast with some orange juice, feeling the liquid soothe my throat with each swallow. 

There can be joy in fasting, but only if it ends. 

*From the Muir Translation. Can be found online by looking up “Franz Kafka The Hunger Artist Muir Translation” or with link: https://englishiva1011.pbworks.com/f/HUNGERAR.PDF

The Black Experience at Olin: Stop Saying the N-Word

Hi everyone! Olin’s Resident Angry Black Lady is back again! Let’s talk about the N-word. (First years, pay close attention). While the N-word is a highly discussed issue of public speech with a rich history of hateful degradation and civic reclamation, even today, many people don’t know how to feel about the N-word—and most importantly, who can say it and who can’t. Well, luckily, it’s very simple:

  1. If you’re black, you can say it.
  2. If you’re not black, you CANNOT say it. 

(A lot of my explanation here will refer to the wisdom of Ta-Nehisi Coates, so feel free to research his own work for a more thorough response.)

If you were ever bullied in elementary school for being a “nerd” and now proudly own that title, you can slightly understand the impact of redefining a negative word as a positive trait. When you reclaim that word, it weakens the power of the people who use it make you feel small. The same logic can be applied to the N-word.

The N-word was created to degrade and dehumanize black people in America, at a time in American history where black people weren’t even considered people—just property. It was created with the intent to hurt others, to remind black communities that they were less than white communities. They were referred to as niggers to avoid being referred to as people, to uphold the societal label that having dark skin made no longer human. That makes it an ugly, hurtful word, and today it is used by white supremacists to enforce their deluded belief that lighter pigmentation equals better worth. So when future engineers at Olin use that word, they assert that they are worth more than me and everyone else at this school who looks like me.

During the civil rights movement, black communities took that word back. We realized if we call each other niggers, then we aren’t seeing each other as property, but as survivors of past discrimination and abuse who made it through with strength to keep fighting. We use the N-word to describe each other at our best, highlighting a core of black history in America. We are resilient, we are strong, and we know our own worth despite others trying to define it for us. When we use that word, it is meant to make us laugh and smile about how far we have come. 

What’s ridiculous is that this is common knowledge, but people get stuck thinking about edge cases and work around ignoring the big picture. At Olin, biracial students are often asked if they can say the N-word if they are only “part black”. Just because someone is mixed doesn’t mean you can throw the N-word around with them either. And whether they can or cannot is none of your business! Biracial people have their own ties and identity to black culture that is complex and personal, they don’t need to explain this identity to anyone else just because a few people want to feel cool and use a racial slur. So stop asking—you know who you are! In conclusion, STOP USING THE N-WORD IF YOU’RE NOT BLACK! There is no gray area here: you don’t have a reason to use that word except to be a racist asshole. And if you want to be a racist asshole, then fuck you.

Editors Note: If you would like to contact the author of this piece, please let Frankly Speaking staff know and we will put you in touch.

Spoon Assassins as Game Design

Spoon Assassins is a highlight of Olin culture, and it does so by accomplishing these main experience goals for the members of Olin college: 

  1. Meet people you would not otherwise interact with. 
  2. Experience locations on and off campus with a new perspective and appreciation. 
  3. Get a damn good story out of it. 

The game serves three player archetypes. Personas, if you will:

  1. Vib’n Viney: “I’ll stick this out as long as I can”
  2. Tryhard Terry: “I’ll pursue any opportunity to make a kill”
  3. Onlooker Amy: “Not my game, but it’s funny to watch” (encompassing staff and faculty in addition to students)

Different structures are in place to cater to different player archetypes. Safety zones for class or speaking with staff and faculty appeal to Amy. Easy safeties allow Viney to feel like they get to participate in Olin culture, and the escalation of difficult safeties allows Terry to put all his energy into something enjoyable. The game also involves Amy by enabling her to collaborate with or betray active players.

Games tell stories, and these story arcs are measured by how many resources a player is given at the beginning, and then changing that resource in a specific direction. Games like checkers start a player off with the most pieces they will have at any point in the game, and slowly whittle away until the players are fighting for scraps. Scrabble starts players off with no letters on the field, and the rate of scoring points escalates as more and bigger words can be assembled. 

The arc of Spoon Assassins is oriented around two resources:

  1. Safety: A game begins with “easy” safety, and slowly that safety is less accessible.
  2. Knowledge: As you play, you gain a greater understanding of how to find/assassinate your target.

There are two axes to evaluate how a Spoon Assassins safety can be made “easy” or “hard”:

  1. Accessibility: How easy it is to quickly move from unsafe to safe.
  2. Maintainability: How easy it is to continue being safe once made safe.

I took the liberty of making an arbitrary 2×2 in order to exemplify this concept.

As time progresses, the “easiness” of the safeties should decrease accordingly. This can fluctuate of course, as creating the swings in difficulty make the game feel more intense, but the general trend should remain moving from green to red with deliberate deviation. As the game continues, however, access to information should increase. To advance the game, the most important information a player can have is how to kill their target. Evaluating how safeties provide this information can be measured across a linear scale: 

Safeties that are difficult to access or maintain are only one half of what it takes to accelerate the game. Players that know their target and are able to track them are much more lethal assassins. 

All these rules can be followed and still generate a boring game. This is where the true role of the game masters lies! It is their creative flare that fuels good stories the Olin community can share. That’s the reason why safeties are ridiculous, and it’s why they facilitate kills as opposed to letting players hide in their room all day. 

Ultimately, those unforgettable moments come down to how the player engages with the game. It’s not like the game masters can guarantee a dramatic tale, but Spoon Assassins is a great experience to be a part of because all the structures in place make this play experience like no other. I commend the game masters for their facilitation and their endless rules-clarification, and I commend you for the ways you contributed to the game, even if you weren’t playing. 

What I’m trying to say is that Spoon Assassins is a big DesNat play experience where the bio-inspiration is an Oliner that’s cooler than you.

My Adventures in Baking: Why Y’all Should Clean Up the Kitchen

I’m sure you know me as the person who keeps sending out Carpes about various things I’ve made. The west hall kitchen is my home away from home. But it isn’t just mine, it’s everyone’s in West Hall. And as such, the tragedy of the commons has befallen us.

What is the tragedy of the commons? The idea, proposed in a pamphlet in 1968, is that when people are given unfettered access to a space, they will eventually destroy it by using too much of the resources. On the other hand, the idea was used as a basis to argue that too many people will have kids and overpopulation will destroy us. Which isn’t true. 

But how can I say this hasn’t happened? When I made my first dish in West Hall, there were ants crawling over the not-so-freshly washed dishes and a spoon encrusted with… something (also ants) that I had to soak for half an hour. I went to clean up the East Hall kitchen for the scavenger hunt, and there was a bowl with a bit of dried rice and a desiccated chicken bone just sitting there. So why don’t people clean up this stuff?

I don’t agree with the idea that tragedy of the commons even applies to West Hall. The problem is that no one thinks of the kitchen as the commons. I think of the kitchen as my space, and I’m sure the cooking club does too, but what if you only go in there once in a while? Make some pasta or use the only kettle you can? You might not have the same attachment to the space. What ownership do you have over those piles of various cooking implements stacked to the ceiling? None. So you have no reason to clean up. 

But stuff piles up in the sink, and I see stuff put away with food still crusted on it. At home, I was that kind of person. It needs to look clean enough that my parents accept that I did the dishes, then I can go back to my room. But here, I’ve started to feel pride in my work. I’m not cooking for my family, I’m cooking for people that won’t lie and say my mini apple pies are great (Y’all actually will, you’re too nice. I know there wasn’t enough sugar in those pies.) I need to make sure the tools are clean enough for the next person who will stumble in with a recipe and a dream.

And now I come to the end. What’s the answer? How can we fix this? The answer is in the tragedy of the commons. At least part of the name. Commons. This is all our space. As my mother said to me when I was refusing to clean something sitting in the sink, “It may not be yours, but can you please just do it?” If you come in for a snack and a chat, wash a glass while you’re there. And if you don’t know how, well, the commons will help you out. Shoot me an email, I know how to do dishes. And I might even have cupcakes.

Crossword: November 2025

Hint: “meow”

Answers

window
cats
egypt
polydactyl
three
calico
cheetah
clowder
derpy
puchi
nami
pippin
binx
leo
toothless
patina
FWOP

Mr K __ fan club
The theme of this crossword!
Ancient society that worshiped cats
Having extra fingers/toes
How many the Matsumotos have
Tricolor, usually female
Fastest land animal
A group of three or more adult cats
Kpop demon hunters’
Andrea Cuadra’s
Red haired one piece character
Delaney’s one-eyed
Hocus pocus’
Prominent August zodiac
Former r2 cat in residence
Dyllan’s
Olin club which has banned the performance of ‘Cats’ in their constitution